GKCx/Level 3/Building: Playing With Shapes

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L3Q1

"There are two main ways you can rez a basic shape. You can use the Edit window to create a basic shape or you can create a default cube and then change its shape."


The two main ways to rez a basic shape is to use the Edit window or create a default __________ and then change its shape.

A) Cube

B) Square

C) Rock

D) Chunk


L3Q2

"You can cut different sized chunks out of shapes using the Path Cut Begin and End control."


You can cut different sized chunks out of shapes using the ____________ Begin and End control.

A) Path Cut

B) Chunk

C) Cut

D) Slice


L3Q3

"The Path Cut Begin and End control will cut a section out of any shape you rez. The path it cuts is along the Z axis (the blue axis). The width of the slice, or chunk, that is removed depends on the Begin (B) and End (E) number values you choose. Values can range from 0.000 - 1.000."


The Path Cut Begin and End control will cut a section out of any shape you rez. The path it cuts is along the _______ axis (the blue axis).

A) Z

B) X

C) Y

D) Q


L3Q4

"To hollow a shape, choose the Hollow control, which is usually right underneath the Path Cut Begin and End control. A shape can be hollowed up to 0.95%. It is usually hollowed along the Z axis (blue axis)."


To hollow a shape, choose the ____________ control, which is usually right underneath the Path Cut Begin and End control.

A) Hollow

B) Carve

C) Cut

D) Hole


L3Q5

"When a prim is tapered, the top end usually becomes smaller. A prim can be tapered from 0.00 to 1.00 percent on both the X (red) and Y (green) axes. If you can choose negative taper values, such as -0.01 to -1.00, [for a prim, the bottom end will be tapered."


When a prim is tapered, the top end usually becomes __________.

A) smaller

B) bigger

C) Lopsided

D) Crooked


L3Q6

"Spheres and half spheres cannot be tapered. Instead, they can be dimpled Just like the dimples on someone's chin, a dimple on a sphere makes a small dent, just at the end."


Spheres and half spheres cannot be tapered. Instead, they can be ___________ just like the dimples on someone's chin, a dimple on a sphere makes a small dent, just at the end.

A) dimpled

B) dented

C) Curved

D) Tippped


L3Q7

"For some prims, such as cubes and cylinders, the Top Shear control will make them look like they are leaning to one side. For other prims, such as toruses, or rings, Top Shear will distort them in unexpected ways! You can use Top Shear on the X (red) or Y (green) axis - or both!"


For some prims, such as cubes and cylinders, the _____________ control will make them look like they are leaning to one side.

A) Top Shear

B) Lean

C) Lopside

D) Crooked


L3Q8

"Much like twisting a towel or crumpling a piece of paper, twisting prims will lead to some very interesting shapes."


Much like twisting a towel or crumpling a piece of paper, ______________ prims will lead to some very interesting shapes.

A) twisting

B) mixing

C) joining

D) seperating


Global Kids Second Life Curriculum ©2007-2009. (CC BY-NC-SA) Global Kids, Inc.
GKCx Wiki, pdf and Second Life extensions: ©2008 Jeremy Kemp, Stephen Kemp and Vibha Shah.

LEVEL 1: Avatar: Appearance | Getting Around: Walking & Flying | Getting Around: Taking A Closer Look | Communicating: Chat / LEVEL 2: Finding Stuff: Inventory Part 1 | Communicating: Friends | An Introduction To Building | Avatar: Clothing / LEVEL 3: Building: Playing With Shapes | Communicating: Instant Messaging | Media: Snapshots | Textures: An Introduction To Textures / LEVEL 4: Building: Additional Features | Getting Around: Map And Mini-Map | Teleporting & Landmarks | Textures: Beyond The Basics / LEVEL 5: Avatar: Attachments | Building: Power Building | Communication: Joining A Group | Getting Around: Search / LEVEL 6: Avatar: Profile | Finding Stuff: Inventory Part 2 | Media: Snapshots Part 2 / LEVEL 7: Avatar: Gestures 2 | Finding Stuff: Help and Other Resources | Finding Stuff: Money / LEVEL 8: Avatar: Animations | Communication: Creating A Group | Land: About Land / LEVEL 9: Communication: Voice | Land: Introduction To Estates | Beginning to Terraform