GKCx/Level 5/Avatar: Attachments

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L5Q1

"Almost any object in Second Life can be used as an Attachment. You can attach and detach an object and adjust an object's position while it is attached."


Almost any object in Second Life can be used as an ____________ which you can attach and detach and adjust the position while it is attached.

A) Attachment

B) ornament

C) accessory

D) illusion


L5Q2

"Sometimes, you will notice that an attachment doesn't look quite right and you want to nudge it just a little to make it perfect. To Edit an attachment, attach it to your avatar, then R-click (Cmdclick) on it and choose Edit from the pie menu. You can use the familiar positioning arrows and rotation rings to position it."


To Edit an attachment, __________ it to your avatar, then R-click (Cmdclick) on it and choose Edit from the pie menu.

A) attach

B) detach

C) Wear

D) Stick


L5Q3

"An avatar has many Attachment Points from which to attach objects. Only one object can be attached to each Attachment Point at a time. You can choose which point will be used for objects you create, or just attach from your Inventory."


An avatar has many Attachment ___________ from which to attach objects though only one object can be attached to each Attachment Point at a time.

A) Points

B) Spots

C) dots

D) places


L5Q4

"You may see a special kind of attachment call a HUD, or Heads Up Display. These attachments show up on your screen and are seen only by you. They are mostly used as control panels for gadgets."


_________ are mostly used as control panels for gadgets.

A) HUD's

B) Attachments

C) Detachments

D) Wearables


Global Kids Second Life Curriculum ©2007-2009. (CC BY-NC-SA) Global Kids, Inc.
GKCx Wiki, pdf and Second Life extensions: ©2008 Jeremy Kemp, Stephen Kemp and Vibha Shah.

LEVEL 1: Avatar: Appearance | Getting Around: Walking & Flying | Getting Around: Taking A Closer Look | Communicating: Chat / LEVEL 2: Finding Stuff: Inventory Part 1 | Communicating: Friends | An Introduction To Building | Avatar: Clothing / LEVEL 3: Building: Playing With Shapes | Communicating: Instant Messaging | Media: Snapshots | Textures: An Introduction To Textures / LEVEL 4: Building: Additional Features | Getting Around: Map And Mini-Map | Teleporting & Landmarks | Textures: Beyond The Basics / LEVEL 5: Avatar: Attachments | Building: Power Building | Communication: Joining A Group | Getting Around: Search / LEVEL 6: Avatar: Profile | Finding Stuff: Inventory Part 2 | Media: Snapshots Part 2 / LEVEL 7: Avatar: Gestures 2 | Finding Stuff: Help and Other Resources | Finding Stuff: Money / LEVEL 8: Avatar: Animations | Communication: Creating A Group | Land: About Land / LEVEL 9: Communication: Voice | Land: Introduction To Estates | Beginning to Terraform