Scholarship and outreach

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Contents

Chapters

Livingstone, D., Kemp, J., Edgar, E., Surridge, C., & Bloomfield, P. R. (2009). Multi-user virtual environments for learning meet learning management. In Connolly, T., Stansfield, M., & Boyle, L. (Eds.), Games-based learning advancements for multi-sensory human computer interfaces: Techniques and effective practices (pp. 34-50). IGI Global.

Case studies

SLOODLE Project. (2008). SLOODLE case study: International Cultural Exchange with SLOODLE. Retrieved from http://www.sloodle.org/moodle/mod/resource/view.php?id=931.

Video

About 70 on YouTube: http://www.youtube.com/results?search_query=sloodle

About 25 on Blip.tv: http://blip.tv/search?q=sloodle

Proceedings

Livingstone, D., & Kemp, J. (2008). Mixed-Methods and Mixed-Worlds: Engaging Globally Distributed User Groups for Extended Evaluation Studies. In Proceedings of Researching Learning in Virtual Environments International Conference. The Open University, UK. Retrieved from http://www.open.ac.uk/relive08/documents/ReLIVE08_conference_proceedings_Lo.pdf.

Academic papers

Edgar, E., Livingstone, D., & Kemp, J. (rejected). Connecting worlds: Authentication in SLOODLE. JOLT: MERLOT Journal of Online Learning and Teaching.

Kemp, J. W., Livingstone, D., & Bloomfield, P. R. (2009). SLOODLE: Connecting VLE tools with emergent teaching practice in Second Life. British Journal of Educational Technology, 40(3), 551-555. doi: 10.1111/j.1467-8535.2009.00938.x.

Livingstone, D., Kemp, J., & Edgar, E. (2008). From Multi-User Virtual Environment to 3D Virtual Learning Environment - ALT-J: Research in Learning Technology. ALT-J, 15(3), 139-150. doi: 10.1080/09687760802526707.

Livingstone, D., & Kemp, J. (2008). Integrating Web-Based and 3D Learning Environments: Second Life Meets Moodle. UPGRADE, The European Journal for the Informatics Professional, IX(3), 8-14.

Bloomfield, P. R., & Livingstone, D. (2009). Immersive learning and assessment with quizHUD. Computing and Information Systems Journal, 13(1).

Presentations

--. (2009, April 24-25). SLOODLE booth at virtual conference. VirtualWorlds: Libraries, Education and Museums Conference. In Second Life.

Bloomfield, P. R. (2009, June 5). ReLIVE Workshop for Learning Innovations in Second Life, Milton Keynes.

Bloomfield, P. R. (2009, April 8). Exposing Moodle: the programming behind SLOODLE. Loughborough, UK.

Bloomfield, P. R. (2008, October). SLOODLE - Real learning, virtual world. Kunstzone.

Dotterer, G. (2009, June 11). Merging Second Life with Moodle using the portal Sloodle. MoodleMoot Oklahoma. Oklahoma City, OK. Retrieved from http://moodle.metrotech.org/mod/data/view.php?d=1&rid=134.

Kemp, J. (2008, May 7) The Promise of "3D Immersive Education": Mashing up LMS data with Second Life 3D metaphors. Sloan-C International Symposium. Carefree, AZ.

Kemp, J. (2009, January 8). Demonstrating SCORM integration with Virtual Worlds via Sloodle. ADL Colab/US Defense Department Workshop. SRI, Palo Alto, CA.

Kemp, J. (2009, March 13). SLOODLE Tools for eLearning. 2009 International Symposium on e-learning. (2009年国際シンポジウム多分野におけるe-Learning活用). Hosei University Research Institute, California (HURIC) to Tokyo, Japan via video teleconference and Second Life.

Kemp, J. (2009, June 18). Into the Third Dimension with SLOODLE: New Developments in Serving E-learners with 3D Learning Management Systems. MoodleMoot San Francisco 2009. San Francisco, CA. http://www.slideshare.net/jeremykemp/sloodle-for-moodlemoot-sf-09.

Kemp, J. (2009, June 25). Your Next Student May be an Avatar. The Online Summer Institute for Community Colleges. http://www.onlinefacultyinstitute.org/program

Livingstone, D., Bloomfield, P. (2009, March 23-24). Multi-modal learning and assessment in Second Life with quizHUD poster presentation. VS-Games09.

Livingstone, D., Crowe, M. (2009, March 23-24). Collaborative Web-Browsing in a Virtual World. VS-Games09.

Livingstone, D., Bloomfield, P. (2009, April 7-8). Two presentation. MoodleMoot UK.

Livingstone, D. (2009, April 21). Learning in Virtual Worlds hands-on SLOODLE demo class. JISC RSC-Northern. Sunderland.

Livingstone, D., & Kemp, J. (2007). A richer blend: Integrating Web-based and 3D Learning Environments. University of Hertfordshire, UK.

Livingstone, D., & Kemp, J. (2007). Bridging 3D and web-based learning environments. University of Nottingham, UK. Retrieved from http://www.alt.ac.uk/altc2007/timetable/abstract.php?abstract_id=1158.

Livingstone, D. (2009, April 8). Into the third dimension with SLOODLE. Loughborough, UK.

Livingstone, D. (2007). Sloodle - Merging Moodle and Second Life. Milton Keynes, UK.

Probeisch, P. (2009, May 8-9). SLOODLE and Class Management. SL Languages 2009.

Rubino, E. (2009 June).SLOODLE Che cos'è? Genova, IT. (slide in italian language). http://www.scribd.com/doc/16978479/Sloodle-Che-cose. http://www.slideshare.net/elisarubino/sloodle-che-cos.

Mentions

Crosslin, M. (2009). Course Management Meets Social Networking. In Encyclopedia of Distance Learning (pp. 505-507). Idea Group Inc (IGI).

Kirriemuir, J. (2008). May 2008 snapshot of UK HE and FE developments in SL. Eduserv Foundation. Retrieved June 12, 2009, from http://www.eduserv.org.uk/research/sl/uksnapshot052008.

Gierke, C., & Müller, R. (2008). Sloodle - Bindeglied zwischen Lernplattform und Second Life. In Unternehmen in Second Life (pp. 60-61). GABAL Verlag GmbH.

Griffith, S., & Marmaridis, I. (2009). Preservation of Client Credentials Within Online Multi-user Virtual Environments Used as Learning Spaces. In Information Systems: Modeling, Development, and Integration, LNBIP 20 (pp. 252-261). Sydney, Australia: Springer.

Kluge, S., & Riley, L. (2008). Teaching in Virtual Worlds: Opportunities and Challenges. In Setting Knowledge Free: The Journal of Issues in Informing Science and Information Technology (Vol. 5, pp. 127-135). Informing Science.

Leidl, M., & Rößling, G. (2007). How will future learning work in the third dimension? In Proceedings of the 12th annual SIGCSE conference on Innovation and technology in computer science education (p. 329). Dundee, Scotland: ACM. doi: 10.1145/1268784.1268897.

Molka-Danielsen, J., & Deutschmann, M. (2009). Learning and Teaching in the Virtual World of Second Life. (pps 20-22). Tapir Academic Press.

Salmon, G. (2009). The future for (second) life and learning. British Journal of Educational Technology, 40(3), 526-538. doi: 10.1111/j.1467-8535.2009.00967.x.

Salt, B., Atkins, C., & Blackall, L. (2008, October). Engaging with Second Life: real education in a virtual world. Retrieved December 15, 2008, from http://slenz.files.wordpress.com/2008/12/slliteraturereviewa1.pdf.

Valente, C., Mattar, J., & NETO, J. A. M. (2008). Second Life e Web 2.0 na Educação - O potencial revolucionário das novas tecnologias.(p 192). Novatec Editora.