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Click here to view a matrix of the articles in the SLOODLE wiki, please click on this googledoc
Contents |
What is SLOODLE?
SLOODLE is an Open Source project, the aim of which is to bring together the learning support and management features of web-based LMS (Learning Management Systems, a.k.a. VLE or Virtual Learning Environment) with rich interactive game-technology based 3D Multi-User Virtual Environments (MUVE). Currently all SLOODLE development is based on integrating Moodle and Second Life as illustrated by the following image.
See the SLOODLE Whitepaper (PDF) [1] for more information about the thinking behind SLOODLE.
I'm new to Second Life... where do I begin?
There's a lot of how to use Second Life in Education at the SimTeach [2] wiki. You'll also find a huge variety of information simply by googling second life education, and of course there's the Second Life official Education Page [3].
If you can't be bothered with all that, and just want to rock and roll, go to the Second Life home page [4] and create an account. You have to select a last name from the provided list, but your first name can be anything. Consider the convenience of having the same first name as your real name, and the novelty of doing something different.
You'll need to install the Second Life software application (see download link [5] in lower-left corner of the secondlife home page). You'll need a nice machine (i.e. new in summer 2006 or higher-end from before) but the only way to know is to try to run the software.
Get Started with Sloodle
All of our documentation can be found here: SloodleDocs.
- One of the best ways to get first hand information about SLOODLE, is to attend our Weekly Community Meetings which are normally held every Wednesday at 2pm PST. You might also like to attend the SLOODLE 101 Class, which is also held every week at 1:30 PST on Tuesdays.
The Course page for the SLOODLE 101 Class is here: SLOODLE 101 CLASS
- If you are just getting started with Sloodle, and you need to install it, then you should refer to the administrator documentation.
- If you are an educator or student who needs to use Sloodle, then you should refer to the user documentation.
- If you are thinking about getting involved with the Sloodle project (e.g. as a tester, programmer or translator), then you should refer to the developer documentation.
Useful Links
- Feature requests
- Development Roadmap
- Action Points - weekly list of tasks
- Technical TODO List
OpenSim
Recently, there has been a flurry of activity to connect SLOODLE 0.4 with OpenSim. We have been successful in getting several of the SLOODLE components working with OpenSim. If you would like more information, please visit our Open Sim Forums here: http://www.sloodle.org/moodle/mod/forum/discuss.php?d=2316
How to help the SLOODLE Project
We are actively developing SLOODLE, and the variety of resources necessary to make it useful. If you have something to contribute, or wish to be kept in the loop, please create an account at sloodle.org and introduce yourself there. If you can assist with this documentation effort (even if it's just wordsmithing or tidying up, we can use your help here as well!
- How to become a developer
- How to help as a user
- How to help as a researcher
- How to help as a translator
Who is SLOODLE?
- The team behind it
- Jeremy Kemp aka Jeremy Kabumpo (instructional developer, co-founder)
- Daniel Livingstone aka Buddy Sprocket (developer, research, co-founder)
- Edmund Edgar aka Edmund Earp (developer)
- Peter Bloomfield aka Pedro McMillan (developer/support)
- Paul Andrews aka Optimus Paul
- Gia Rossini Sloodle community
- Chris Surridge Video tutorials (Slootorials)
- D.I. von Briesen aka Icabad Vallejo (moodle evangelist)
- Paul G. Preibisch aka Fire Centaur (developer)


